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vro casually ignores every single piece of advice for making a platformer. where my coyote time and input buffer type shit. silksnog clockworks platofromiong over here except instead of mrs silksong, its cat.

litereally the only serious thing i can say is that there should be an audio cue for the clock.

That was fun! Neat concept!

Also a very cute cat ^^

This game was hard, but also very enjoyable! Great work!

Really cute! I was able to slip past some rotating blades in wall jump segments, but getting the wall jump to send me into the other direction was a bit too tricky to pull off consistently, so maybe it was for the better. Great job!

Hi, i really like he artsyle of this game, however the walljump mechanic is really weird, and I don't know how to really use it properly.

Super cool take on the theme!

I Am The Ictor.

This was really fun!